Ever have an awesome fight against a challenging enemy — and then they leave?
Ugh! I hate that! Fortunately any fight dodgers will get punished in the upcoming city changes by receiving a full complement of lockout timers for stages 1-3.
Unfortunately, CTDers are caught in the crossfire:
From Gaarawarr’s recent post regarding the new city instance:
GG - So one of our fellow WAR players would like to know if there’s going to be some way around strong groups. Like leaving and rejoining as in scenarios.
Mike - This is the one where my gut reaction was to just penalize the crap out of people for doing that…
GG - ~whispers~ Go with your gut!
Mike - …but then it screws the people who went link-dead and came back or crashed, whatever the case may be.
GG - No one crashes in WAR…
Mykiel - Get better Internet…
Mike - Yeah…call your net provider, flush your DNS cache…
~all laughing~
- GG: Gaarawarr, a blogger
- Mike = Mike Wyatt (a developer)
- Mykiel = another blogger
In a Twitter conversation, Gaarawarr assured me it was a lighthearted conversation so don’t read too much into the text.
Currently as the city stands, if you CTD (crash to desktop) you are booted outside and have to requeue. I understand why they want to do this. (I would be a fan except I would be more likely to leave an instance to FIND a fight not to leave one.)
I really, really hope they can give the CTD player a break, maybe a 5-minute grace period, before they are permanently booted from the city and given lockout timers.